PGMMV Storage Plugin
Save/load switch and variable values to/from a file
Help
This plugin provides a way to save/load game data without PGMMV's file slot
system. Suitable for high scores, achievements, statistics, and any other global
data.
Values are stored in the "kt_store.json" file located in the directory specified
by the `Agtk.settings.projectPath` value.
Usually you will want to save/load Project Common switches and variables.
However, object instance values may also be saved; these can then be loaded by
other object instances of the same kind.Action Commands
| Name | Description | Parameters | ||||||
|---|---|---|---|---|---|---|---|---|
| Save Variable | Save variable to storage. |
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| Load Variable | Load variable from storage. |
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| Save Switch | Save switch to storage. |
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| Load Switch | Load switch from storage. |
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